


The default scenario id is multiplayer_The_Freelands. (not yet documented completely) -scenario= value selects a multiplayer scenario by id. It should only be useful for people designing their own AI. This parameter depends on the options used with -controller and -algorithm. parm number = name : value sets additional parameters for this side. Must appear before -multiplayer to have the desired effect. This is also used for scriptable benchmarking. exit-at-end exits once the scenario is over, without displaying victory/defeat dialog which requires the user to click OK. Eras are described in the data/multiplayer/eras.cfg file. era= value use this option to play in the selected era instead of the Default era. controller number = value selects the controller for this side. algorithm number = value selects a non-standard algorithm to be used by the AI controller for this side. It usually is 1 or 2 but depends on the number of players possible in the chosen scenario. number has to be replaced by a side number. Options for -multiplayer The side-specific multiplayer options are marked with number. with-replay replays the game loaded with the -load option. w, -windowed runs the game in windowed mode. (dangerous) -v, -version shows the version number and exits. validcache assumes that the cache is valid. Example: -server -t, -test runs the game in a small test scenario. s, -server connects to the specified host if any, otherwise connect to the first server in preferences. Example: -r 800圆00 -smallgui allows to use screen resolutions down to 800x480 and resizes a few interface elements. r X x Y , -resolution X x Y sets the screen resolution. path prints the name of the game data directory and exits.

nosound runs the game without sounds and music. no-delay runs the game without any delays for graphic benchmarking. There are additional options that can be used together with -multiplayer as explained below. m, -multiplayer runs a multiplayer game. max-fps the number of frames per second the game can show, the value should be between the, the default is 50. logdomains Dumps a list of all log domains and exits. Available levels: error, warning, info, debug. sets the severity level of the log domains. If the -e or -editor option is used as well, starts the editor with the map from file open. l, -load file loads the savegame file from the standard save game directory. h, -help displays a summary of command line options to standard output, and exits. gzip infile compresses a file in gzip format, stores it as infile.gz and removes infile. gunzip infile.gz decompresses a file which should be in gzip format and stores it without the.
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f, -fullscreen runs the game in full screen mode. fps displays the number of frames per second the game is currently running at, in a corner of the screen. e, -editor start the in-game map editor directly. dummy-locales use special dummy locales to switch to any language even if that language isn't installed system-wide. d, -debug enables additional command mode options in-game (see the wiki page at for more information about command mode). config-path prints the path of the user configuration directory and exits. config-dir name sets the user configuration directory to name under $HOME or "My Documents\My Games" for windows. Example: -bpp 32 -c, -campaign goes directly to the campaign selection menu. OPTIONS -bpp number sets BitsPerPixel value. Create your own custom units, scenarios or campaigns, and share them with others. Play in your own language and test your skill against a smart computer opponent, or join Wesnoth's large community of on-line players. As units gain experience, they acquire new abilities and become more powerful. All units have their own strengths and weaknesses to win, deploy your forces to their best advantage while denying your foes the chance to do the same. NAME wesnoth - Battle for Wesnoth, a turn-based fantasy strategy game SYNOPSIS wesnoth DESCRIPTION Battle for Wesnoth is a turn-based fantasy strategy game.ĭefeat all enemy leaders using a well-chosen cadre of troops, taking care to manage your resources of gold and villages.
